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További Age of Empires III: The WarChiefs cikkek

Age of Empires III: The WarChiefs 1.05 patch

Patch Írta Frag 2010-03-08 08:58-kor, frissítve 2011-08-15 12:48-kor, megtekintve 4432 alkalommal
Az Age of Empires III: The WarChiefs 1.05-ös javítócsomagja angol és magyar nyelven is elérhető, és rengeteg változtatást végez a játékon. A korábbi frissítéseket is tartalmazza.

Patch leírás angolul:

1.05-ös patch:

Client Fixes 

  • Boat Particle Effects have been changed.  This should result in better performance when using Navies.
  • Fixed more out-of-sync bugs.
  • Double Deck Exploit has been fixed.

1.04-es patch:

Client Fixes

  • Fixed the Firepit bug and exploit. 
  • Fixed some out-of-sync bugs. 
  • Added fixes to increase the detection of players using multiplayer hacks, cheats and out-of-sync clients in online gameplay. 
  • Fixed the text of some cards, units and techs. 

New Features

  • Added custom online scenario support for multiplayer games.
  • Certain conditions, triggers and effects are usable while in ESO.

Balance Changes

  • Iroquois
    • Starting Travois is not able to transform into Warhuts in Nomad Age or Discovery Age. Starting Travois is now called "Discovery Travois" and is a clone of the current unit that can build everything it can now, EXCEPT Warhuts. 
  • Great House card reduces cost of Town Centers by 25% (down from 50%). Damage is reduced to 50% down from by 100%. 
  • Kanya Horsemen receive x2 bonus modifier versus Artillery. 
  • Musket Rider receive x2.5 bonus modifier versus Artillery. 
  • Light Cannon range reduced to 32 from 34. 
  • Agrarian Ways card changed to provide no cost (set wood, gold, food to 0) for upgrades of mills and plantations. 
  • France
    • Thoroughbreds card provides a 15% reduction in both cost and training time. No longer provides a reduction in population cost for Cuirassiers.
  • Russia
    • Settler Batch trains faster, time reduced by 2 seconds. 
  • Aztecs
    • Eagle Runner Knights reduced hand attack and ranged damage by 2 and increased bonus factor versus Heavy Cavalry and Coyote Runners from x2.5 to x3.
    • Coyote Runners increase speed from 6 to 6.25.
    • The Warchief aura bonus multiplier is increased from x2 to x3.
    • Agrarian Ways card changed to provide no cost (set wood, gold, food to 0) for upgrades of mills and plantations.
  • Spanish
    • Rodeleros hand attack reduced by 2 and increased bonus factor versus cavalry from x3.0 to x3.5. 
  • Dutch
    • No change. 
  • Portuguese
    • Organ Guns improved versus buildings, siege bonus changed from x0.5 to x0.75. 
  • Ottoman
    • Abus Gun train faster, time reduced 3 seconds, 42 down from 45.   
  • Sioux
    • Dog Soldiers train faster, train points down to 55 from 60.
    • War Club hack armor increased to .20, up from .10.
    • Added 1 starting food crate.
    • Bow Riders reduced in cost. Gold cost was reduced by 25g and bounty changed to 18.
    • Wakina Riflemen attack range reduced by 2 from 20 down to 18. 
  • British
    • No change. 
  • Germany
    • Improve Dopplesodner unit hitpoints by 30hp.
    • Shipment rate improved from -14% to -10% (1.14 to 1.10) 

General Changes

  • Town Center wagons now build 33% faster. Train points up to 1.33 from 1.0.
  • Town Centers get a negative bonus versus artillery. Added x.50 factor versus siege.
  • Saloon units improved - reduce train time by 10 seconds.
  • All cavalry archer units improved by increasing their multiplier versus cavalry. Up to x3.0 from x2.25.
  • Spy multiplier versus natives reduced to 4, down from 6.
  • Improved Hussar, Cossack, Uhlan, Axe Rider, and Kanya Riders ranged resistance armor by 0.10.

1.03-as patch:


  • New random map, Ozarks.


  • Fixed instant conversion bug that allowed WarChiefs to immediately convert units.
  • Addressed some possible exploits and added further file validation.
  • Set default shader quality to low for Intel G965.
  • Fixed population problems created by a number of Home City cards, most notably the German Uhlans.
  • Changed effect when a unit is healed to be less resource intensive and obstructing.



  • Added ‘Whisper’ to right click menu options in chat rooms.
  • Added ability to view player’s Home City by right clicking their flag from game setup screen.

1.02-es patch:


  • Fixed mercenary selection in Saloons for custom maps.
  • Better anti-aliasing support for NVIDIA GeForce 8 series cards.
  • A number of Windows Vista compatibility issues fixed.
  • Several low level network optimizations have been added.


  • Reduced Rodelero building bonus.
  • Reduced Spanish shipment bonus.
  • Reduced Cetan Bowman hitpoints by 10.
  • Increased Kanya Horsemen hitpoints by 20.


  • ESO statistics tab now defaults to show statistics for the game you are playing.
  • Decks are now limited to 32 per home city.
  • Quick Search - the civilizations of other players are no longer shown when the initial match is made.
  • Quick Search - games no longer follow the two minute resign rule and will count toward your rating as soon as they begin.
  • Power Rating values will now update more quickly after a game. 

1.01-es patch:


  • Bonus from the Agents card reduced from +200% hitpoints to +50%.
  • The 8 Spy home city cards for the British and Portuguese moved to the third age from the second age. If you have this card in your deck, the card will be moved to the third age in your deck as well.
  • Cards that reduce the wood cost of buildings changed to prevent building cost from being zero or negative.
  • Wallenstein contract now affects the new WarChiefs mercenary units.
  • Queued shipments from your home city are now removed properly during revolution.
  • British team animal fattening cards now work as described.
  • Reduced longbow ranged attack by 2 and hand attack by 1.
  • Fixed a possible exploit with shipments from team cards.
  • Fixed several new cards that did not have a shipment cost. 


  • Fixed a bug with stats uploading.
  • Fixed an issue that caused some users to be stuck on the “Connecting to ESO…” dialog box.
  • Statistics window rendering fixes.
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