Orthodox and related religions have Autocephalous Patriarchs and the Pentarchy
Rebalanced Combat, with more focus on leaders and their traits. More leader traits.
Liege levies. You only raise levies from your direct vassals, and they are not directly connected to Holdings.
A number of self improvement Ambitions for characters
New religions: Miaphysite, Nestorian, Monothelite
Two new Bookmarks: The Alexiad and The Latin Empire
AI: Improved military AI
Major speed optimizations
Greatly reduced graphics memory load
Plugged some memory leaks
New events for characters with the lunatic trait
Spymaster's Discover Plots job has been renamed to Scheme, and now also affects faction membership
New icons added to all decisions
Launcher now remembers DLC and Mod settings
Very large savegames can now be sent to clients in multiplayer
Now always allowed to move capital back to the traditional capital of your primary title (even if you've moved capital once already)
You now always need at least two kingdom titles to create an Empire
Fixed several bugs with Gavelkind and Primogeniture succession
Fixed some issues with the Supply Limit and attrition rules
It's no longer possible to place councillors in grayed out provinces
Many, many changes and fixes to the history database
Character View: Selecting an ambition now auto-updates the window
Added ticking war score to Claim All wars
Made the Seljuks pre-mobilized in 1066, like the English contenders
Added portrait tooltip about a character's religious head
Added code for locking Constantinople to the Emperor better
Adjusted the colors of some duchies and kingdoms, mainly in Eastern Anatolia
Fixed the ship unit position in Lake Mälaren
Added "Foreign Conqueror" opinion modifier
Ormond is no longer a republic
Improved some trigger and event target tooltips
Fixed some issues with the "change succession law" CBs against secondary kingdoms
No longer allowed to press Muslim women's claims against anyone
No longer allowed to press other women's claims on _any_ titles against a ruler with Agnatic succession
Fixed a problem with law triggers in decisions
All casus belli event effects are now also initialized properly, so they can refer to laws
Characters in feudal realms will not flee to republics or theocracies when exiled
In republics, courtiers who are heirs to foreign titles can no longer be elected
Gave William the Conqueror three more castles at game start and adjusted the initial armies of all three contenders
The liege is now imprisoned when losing his or her primary title in a claimant war
When creating a new higher tier title in the game, your current laws will be copied (if it's not Duke-to-King)
When creating a new higher tier title that has never had a holder before, its holder history will be copied from your current title
Plot View: Fixed an issue where Vassal Decisions could be listed twice
Plot View: Fixed a bug with the tooltip on the Start Plot button
Fixed the tooltip for effects 'remove_title'
Fixed the tooltip for effects 'give_job_title'
Fixed some bugs with the 'spawn_unit' tooltip
Portraits: All characters are now bald if they wear the chain mail hood
1066: Adjusted the traits of the main Saxon lords to like Eadgar the Aetheling a lot
The end game screen now shows the correct Komnenos dynasty shield
Added proper claims and ruler history for Tostig Godwinson
The loser in an invasion CB is now imprisoned by the winner if he becomes a vassal of the winner
Made the Varangian Guard better
Added tooltips to the Flank Leader selection view
Fixed a bug where children of Western ethnicity would not look it if of another culture
Fixed some bugs with graphical culture type of characters not correctly falling back to Western
The Golden Horde now receives slightly fewer reinforcements in the second event
Fixed a bug with the opinion penalty for destroying a title
Combat events no longer happens the first few days anymore
The Ambitions to have a son or daughter now increases fertility
Tweaked fertility effect on impregnation
Religious wars and Jihads/Crusades now reduce the Decadence for all successful participating Muslims
Tweaked some default message priorities
You now only get a Weak Claim on titles that have been revoked
You are no longer allowed to usurp titles from others in the same realm unless you have a Strong Claim
Fixed a bug where you could ask to join the wars of your liege's enemies
Muslim Invasion CB outcomes now also affect Decadence
Fixed a bug with the "Weaken Fellow Vassal" Plot, where the target could go independent when losing his last Duchy
Fixed an assymmetric hostility issue vs revolters of an ally of someone you're attacking
The "No Ambition" alert should no longer appear if there are no valid ambitions to pick
Fixed a bug with white text showing in some event windows
Fixed a bug where the AI could ask to educate children of vassals who were actually 'employed' by the vassal's Spouse
Fixed a bug in the portrait tooltip, where it did not always list the highest title a character was heir to
Fixed some issues with the wrong event frame being shown for some Knights of St John events- A liege no longers retains any imprison or revoke title reasons against rebel vassals when losing a civil war
Decadence revolts now only disband the earmarked regiments when they end- Fixed a bug making Holy Orders theocracies
Added missing clergy clothes for other graphical cultures
Fixed a bug with dead character portraits not looking correct when loading save games
Many new CoAs, courtesy of Txini
Fixed some glitches with the inheritance of Councillors
Fixed a rare bug with wars ending "inconclusively" just before they ended normally
Added more war invalidation explanations to the message
Slightly toned down the size of Decadence revolters
Pressing the claim of a dynasty member will now always vassalize him or her if possible
Fixed a bug with the tooltip for normal AND triggers
Titles are now also considered contested if a title de facto above them is contested
Tweaked Title Creation and Usurpation tooltips
Fixed a bug where revolters could remain in an ongoing uprising even after no longer being part of the realm
Crushing a major revolt now gives all direct vassal rulers a +25 opinion modifier of you for 10 years
When you White Peace revolters, they now get a 'Spared after Rebellion' opinion modifier of you, +25 for 10 years
Fixed a bug where a legitimized bastard would hate the parent for doing it
The Mongol reinforcements no longer arrive if the Horde has already been completely defeated
Fixed some issues with characters getting opinion modifiers of themselves
Added beard portrait scripts
Added missing string about not being able to revoke the last Temple Holding off your own religious head
Fixed two bugs with landless Mongols not declaring war
Claimant Wars: if the claimant is a bishop or mayor, those titles are now lost on success
Wars over titles are now more likely to give the title capital to the claimant
No longer possible to declare depose liege, or claimant wars on liege while the liege or above is himself in revolt
Fixed a bug where vassals could nominate successors for secondary duchies or below
Made the basic "Recently Conquered" tax penalty more severe, so it cannot be offset by tech, etc
A ward who is at war with his or her guardian now automatically returns home
Fixed an issue with the automatic removal of inappropriate scripted traits from underage historical characters
Independent kingdoms with a king that controls their entire de jure area can now break out of de jure empires
No longer possible to employ Holy Orders while excommunicated
Fixed a bug with the tooltips for triggers 'lower_tier_than' and 'higher_tier_than'
You no longer pay maintenance for Holy Orders if you're in a justified war, even if you're also in another type of war
Fixed an issue where you could not grant titles to vassals which you could not formally create
Gave most mercs and holy orders a base culture
Ensured that merc and holy order leaders are always of the right culture and religion
Slowed down event '39500' which automatically converts counties to Islam
Fixed a bug where you could move your capital again after a reload
Fixed a bug where a landed spouse who is the councillor of another ruler would not give you that attribute bonus
The Excommunicate diplo action is no longer shown for excommunicated characters
Fixed an issue with granting titles including lower not fully working if the target becomes independent from you through the action
Blocked Agnatic-Cognatic succession for Hordes
Horde type culture rulers cannot have Cognatic or True Cognatic succession laws
Improved kingdom division on inheritance kingdom split
Fixed a bug with characters not knowing of their own plots
Fixed a bug with the de facto liege of titles after revocation
Fixed a bug with the succession bethrothal icon not showing
Fixed a bug allowing you to assign too many wards to a guardian
Boosted the effect of the Chancellor's Improve Diplomatic Relations job
Corrected many spelling mistakes
Added a notification event when a character is killed in battle
Both sides in a siege now see the effects of triggered siege events
The event where a vassal offers guardianship now shows which child will become the vassal's ward
Fixes to the Christian and Muslim tournaments
Famous Muslims who join your court now have dynasties and improved stats
Scottish names are now English instead of Gaelic, whereas before they were a mixture of both
Russian duchies are now called grand principalities, and their rulers are referred to as grand princes
Fixed the event where the Hashshashin go after the Mongol leader
Revised Combat tooltips
Muslim Heavy cavalry now use CoA colors on their flags rather than the christian flag
Revised cultural building modifiers
Added a global supply limit modifier that increases with tech
Ruler Designer now handles culture different from ethnicity
Loading screens and flags now look a bit better
Fixed issue with special characters in find title box
Flanks will now pick tactics even if they have no leader
You are no longer allowed to build in settlements held by someout outside your realm or by someone you are at war with
Fixed some trigger tooltips that looked bad
Added the winners of the AAR contest as characters in the game
AI: Smarter about heir nomination when having multiple kingdoms (to keep them together)
AI: Fixed bug with silly Muslim handing out of titles
AI: Baron tier and landless characters now get a complete AI when they have raised units on the map
AI: Fixed an issue where it could spam a player asking to become a vassal
AI: Holy Orders should no longer run off to help others if they are already "hired"
AI: Will always accept guardians for childen offered by the Regent (and won't have them replaced on its own)
AI: Improved passing of demesne laws
AI: Should now want to revoke a Castle Holding when the primary holding in a County is NOT a Castle
AI: Prevented some stupid placing of the Chancellor to fabricate claims
AI: Vassals will no longer spontaneously declare war on their liege to depose him or take a title off him (these things are now faction based.) The only time they might declare war on their own is to create a succession crisis.
AI: Improved handing out of counties if it's over the demesne limit
AI: Will now execute "vassal decisions" (like blinding and castrating prisoners)
AI: Will now switch Guardian for children if appropriate (wrong religion or culture)
AI: Will not disband free galleys (from event effects)
AI: Fixed some bugs with turning betrothals into marriages
AI: More careful with title usurpation and the cost in gold
Diplo AI: Fixed a bug with "divine blood" marriage calculation
Diplo AI: Does not care about Matrilineal marriage factors if both parties are from the same dynasty
Diplo AI: Children in other realms will now still accept education offers from their own parents
Diplo AI: Fixed a bug with borked marriage proposals and spamming
Diplo AI: Less aggressive about revoking titles (requires a worse opinion or religious enmity)
Diplo AI: Will now break betrothals that won't be accepted anymore
Diplo AI: will not revoke titles while under a regency
Diplo AI: Early surrender now possible with Muslim invasion CBs. Defender more stubborn.
IMPORTANT: Added 'inherit_chance' to traits, replacing 'congenital'
The 'replace_path' bug is now fixed for real
Added 'effect' character history command. It's like an event option that's run for the character at game start.
Fixed a bug with 'immortal' traits and sex appeal
Added trigger 'leads_faction'
Added trigger 'faction_power'
Added trigger and effect 'any_faction_backer'
Added trigger 'completely_controls = [title]' (I or my vassals hold everything in it)
Added trigger 'revolt_distance'
The 'ai_will_do' clause in Decisions is no longer binary (the value determines the MTTH)
Fixed an issue with law triggers in the 'ai_will_do' field of decisions
Added trigger 'in_faction'
Added trigger 'war_title'
Added trigger 'defending_against_claimant'
Added event targets 'supported_claimant' and 'supported_claimant_title'
Added 'set_parent_religion' effect
Can now create Lowborn characters with the 'create_character' effect
Fixed a bug with scripted attributes in the 'create_character' effect
Fixed a bug in the 'conquest_culture' trigger
Added 'is_conquered' trigger
Added event targets 'heir_under_seniority_law' and 'heir_under_primogeniture_law'
Added trigger 'any_claimant'
Added 'from_potential' trigger to decisions (vassal and dynasty decisions only)
Added event effect 'add_spouse_matrilineal'
Added 'opinion_diff' trigger
The event targets 'owner' and 'holder_scope' are now the same and work on both titles and provinces
Added event effect 'copy_title_history'
Added event effect 'copy_title_laws'
Fixed a bug with trigger 'is_landed = no'
Fixed a bug in the effect 'spawn_unit' with the 'match' argument
Can now set a specific leader in the effect 'spawn_unit'
Fixed a bug in trigger 'de_jure_liege_or_above'
Fixed a bug in trigger 'de_jure_vassal_or_below'
Fixed some bugs with the 'set_name' effect
The 'set_name' effect can now change the name of titles
Added 'capital' effect
Added 'province_capital' effect
Added effect 'participation_scaled_decadence'
Added trigger 'num_of_faction_backers'
Added trigger 'race'
Added trigger 'graphical_culture'
Fixed a bug with event name spaces not working in 'events' fields in On Actions
Fixed a bug with event name spaces not working in 'events' fields in Job Actions
Added 'divine_blood' marriage opinion modifiers
Added more gradual Attrition Defines
Added 'secondary_graphical_culture' to cultures and culture groups (a fallback option, when not having certain DLCs)
Added trigger 'has_earmarked_regiments'
Added 'earmark' argument to the 'spawn_unit' event effect
The 'disband_event_forces' effect now takes an earmark argument
Added trigger 'diplomatic_immunity'
Added effect 'diplomatic_immunity'
Exported PORTRAIT_MID_AGE_THRESHOLD, PORTRAIT_OLD_AGE_THRESHOLD, PORTRAIT_ADULT_MALE_AGE_THRESHOLD and PORTRAIT_ADULT_FEMALE_AGE_THRESHOLD to defines