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További Dungeon Lords cikkek
Legtöbbször letöltött patch-ek
Dungeon Lords 1.4 patch
Patch
Írta
Ardgalen
2010-08-25 01:58-kor,
frissítve
2010-08-25 02:14-kor,
megtekintve
2502 alkalommal
A Dungeon Lords játék javítása. Tartalmazza a korábbi verziókat is így azok telepítésére nincs szükség. Sok bug javítást, teljesítmény optimalizálást is magába foglal.
A patch részletei:
Version 1.4 fixes
- Monsters no longer get stuck in the wall/floor.
- Fixed: Spawnings at gates getting trapped in wall in Demon Realm.
- Fixed: Monsters no longer spawn in some floors (Celestial Towers, Arindale buildings).
- Fixed: Thrall guards no longer get stuck in Forbidden Gates.
- Game Settings & Keyboard Controls fixed.
- Players must now meet stats requirements to gain specialty class advancements.
- Completed quests no longer remain in quest log finished.
- Mage Aleister - Deliver Aleister's letter to Lord Davenmore.
- Vartugg: Travel to the Temple of the Naga in the Forbidden Lands.
- Staroxia: Journey to the Isle of the Damned in the Wea of Woe.
- Players can now re-enter the Shadow Ruins if exiting before completing the quest and not obtaining the Rod of Divinity.
- Character customization enabled.
- Valkyra - Valkyra arrives more quickly when summoned, eliminating problems related to delays causing her not to visit the altar.
- Weapons that must be charged can now be charged at the shrines.
- Various potion and rune buff effects corrected.
- Shield of Retribution - reflected spells now cause proper damage (e.g. Ice Bolt reflected from a Succubus will now freeze or do damage to the monster).
- Multiplayer will now operate more smoothly with 2-4 players over slower connections.
Version 1.3 Update
- Added feature: Auto-map available for usage throughout the game world.
Version 1.2
- Gameplay tweak: Two boss battles (Shaduroth, Nypherus) slightly adjusted.
- Gameplay tweak: Random monster drops adjusted slightly.
- Gameplay tweak: Locust spell has been slightly reduced in damage and no longer "jumps" over distances.
- Gameplay tweak: Samurai/Imperial armor bonus strike/parry changed to +1 per item.
- Added feature: SaveGame thumbnail images.
- Bug fix: Junk inventory operates correctly now allowing players to keep duplicates of the 18 most valuable items.
- Bug fix: Potions of Power working correctly.
- Bug fix: Rare cases of automatically equipped items which can't be removed.
- Bug fix: Occasional Volgar double-speech at end game fixed.
- Bug fix: Quest characters now remain in the world if the player runs away and enters another scene.
- Bug fix: Monster summons can no longer get stuck in terrain or walls in the Demon Realm.
- Bug fix: NPCs (Elderon, Morgus, Valkyra) should no longer get stuck in objects if blocked in their path.
Version 1.1
- Gameplay tweak: Monsters less aggressive in some areas of the game.
- Gameplay tweak: Magic items appear at a more even rate.
- Gameplay tweak: Ice magic now holds opponents longer.
- Gameplay tweak: Exploit reselling single use scrolls and lockpicks can no longer be abused.
- Gameplay tweak: Boons from relics at Talendor adjusted.
- Added feature: Additional spells added for specific types of magic.
- Added feature: New heraldries added for specific quest bonuses.
- Added feature: Players may skip voice-over/text dialogues with NPCs.
- Bug fix: Screen resizing issues in the User-Interface fixed.
- Bug fix: Bargain skill works correctly for reselling items.
- Bug fix: Occasional guild inventories not showing up in MP now fixed.
- Bug fix: Pain Sting (nether spell) now fixed.
- Bug fix: Flickering on load screen no longer occurs.
- Bug fix: Occaisional hang under MP in Fargove Slums now fixed.
- Bug fix: Order of the quests at the Celestial Order in Fargove adjusted.
- Bug fix: In the Shadow Ruins, the Blue Athena Statue now drops the Shadow
- Crystal even after failing the chess puzzle.
Patch infó és letöltés
Megjelenés dátuma:
2008-02-28