Patch letöltések, hírek és leírások
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179.8 GB

FIFA Manager 12 patch 3

Patch Írta Frag 2012-07-31 11:22-kor, frissítve 2012-07-31 11:22-kor, megtekintve 3393 alkalommal
Az verzióként is ismert harmadik frissítés a 2012-es FIFA Manager-hez. A korábbi patch-eket is tartalmazza.

A frissítés leírása:

Patch 3:


  • About 80 new text elements in the Live Ticker were added (mainly about the supporters)
     Full database update 

Bug fixes and small improvements:

  • In total about 125 bigger and mostly smaller improvements were integrated. These are the most important ones:
    • Extreme season objectives after a promotion were corrected
    • Promotion for CaC youth teams is now realistic (this was too hard in previous versions)
    • Youth camps don’t generate players with high talent and low potential anymore
    • 3D Match: Tactics are no longer available during a penalty shoot-out
    • 3D Match: Radar doesn’t vanish after a slow motion
    • Stadium generation for CaC clubs now works (no extremely small/big stadiums anymore)
    • “Counter-attacking” setting is now saved for user generated formations
    • Streaks: On the weekly progress screen teams do not move in the table by an unrealistic number of table positions
    • National team abbreviations in the Live Ticker were removed
    • AI for youth camp extensions was fixed (computer clubs)
    • AI for the staff costs of the national teams was fixed
    • Manager points are now updated on all screens simultaneously
    • Income for going public (first 20%) is now calculated correctly
    • The pre-match speech about a player scoring twice is now working, penalty shoot-outs are now taken into account correctly for all speeches
    • It now possible to delete the reminders on the notepad
    • The rating bar on the Scout Reports screen is now working properly
    • Negative merchandise mail is no longer showing up if players of the own club are the best ones in the league
    • It is now possible to fulfill the promise “Extend Training Ground”
    • The movement of players to the Reserves by the AI was further improved
    • Several problems with the display of the team level were resolved

Patch 2:


  • New player pictures, loading screens and tickets
  • general database update
  • possibility to turn-off the chance bar in word-by-word live ticker
  • possibility to play Live Season with your own database
  • tooltip indicating the remaining points until the next player manager level is reached
  • AI clubs cut back on club facilities and deconstruct buildings, if the club is underperforming; renovations are also carried out realistically
  • Unified depiction of all status and mood bars including current and max value or with a respective text status

Overhauled areas:

  • prestige (e.g. promoted teams do not receive too high bonuses)
  • strong players in strong teams will not be moved to the second team any more
  • old players will become weaker slightly faster than before as they become older
  • clubs prolong contracts with their players sooner
  • clubs are now searching the transfer list for players without a club more often, as a consequence top-players don’t end their careers.
  • Youth players improve slightly faster in the youth team
  • release clause now appears only very rarely and with 100% of the market value and not just with 50%
  • huge talents can now only be loaned without a buy option
  • changes in player talent depend on the grades he gets in the games and on the league he playes in
  • more injuries in the live ticker mode
  • improved handling of rather extreme formations in the live ticker mode
  • more spectators when playing against arch rival
  • you can now still by merchandise if the “misc” budget is below zero
  • General User Interface revised
  • several general improvements concerning the long-term AI finances


  • reserve team problem in the Spanish/Austrian league fixed
  • Found-a-Club bug in Italy fixed
  • Scottish league: point now also count after the first phase of the league
  • players are now correctly presented during presentations and introductions (e.g. in the stadium)
  • TV revenues of promoted and relegated clubs are now correctly calculated (used to be postponed by one season)
  • player development: problems concerning strong indifferences between position level and ability level were fixed
  • problem with players incorrectly produced on the right respectively on the left side fixed
  • You cannot get fired in the Found –a-Club mode
  • Found –a-Club player won’t receive any questions mentioning an ejection or the board
  • Live Season now also quotes short appearances
  • players without a contract which enter the game at a later point of time now also have correct contracts and entries in the player history
  • if a manager resigns from a big club and then gets an employment at a smaller club, his salary will now be more realistic and not as high as before
  • drag-and-drop now works well in the “fast lineup” screen
  • first team: drag-and-drop sorting will be maintained
  • Text mode: cards that are dealt the same minute as goals will not be shown under goals
  • chance bars in the text mode conference now act according to the games’ events
  • 3D: “hold the ball” now functions properly
  • 3D: club anthem is not played during national team games
  • 3D: club names are portrayed correctly in all options
  • 3D: radar remains visible even when switching through different modes
  • maintenance costs for youth camps are now also calculated correctly for AI teams; AI now also recruits more players from their own youth camps
  • Found-a-Club: Fan assets now work as they should, initiation date is now shown
  • different stand names in different stadiums are now possible
  • repeated re-naming of stands is now possible
  • national team: more players are now scouted simultaneously
  • Results with high changes in prestige were set into proportion
  • national team widgets were overhauled
  • The rating of the club facilities in the home screen now works properly (not only one star ratings)
  • player level is now depicted correctly in the various negotiation screens
  • simulate to next cup match now possible.

Patch 1:

  • The option to continue playing with the original 3d stadiums after you upgraded your stadium
  • An option that other clubs (AI clubs) also continue to play in their original stadiums after they have upgraded them
  • A basic set of sponsor contracts and ad boards sponsors at gamestart
  • Lower prices for ad boards which are never or only occasionally visible on TV
  • reduced income when you have several offers.
  • The user interface in the sponsoring area has been slightly adjusted
  • Various improvements in the game areas Live Season, player development, finances and club facilities
  • Faster bar movement during status updates by your board
  • Tiny financial facility for the found a club teams
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