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Cikkek száma:
1043 darab
Fájlok száma:
1337 darab
Fájlok mérete:
179.8 GB
További Heroes of Might and Magic II: The Succession Wars cikkek
  • Heroes of Might and Magic II: The Succession Wars 1.3 patch

Heroes of Might and Magic II: The Succession Wars 1.3 patch

Patch Írta Anonymus 2010-10-21 19:53-kor, frissítve 2010-10-11 20:16-kor, megtekintve 3504 alkalommal
A Heroes 2 egyetlen javitása 1.0-ról 1.3-ra javitja fel a játékot és rengeteg hibát javít benne, valamint pár új funkciót is hozzáad.

A frissítés leírása:

New Features:

  • If you move the mouse over the crest in a town or castle screen the
    Month, Week, and Day will be displayed in the message area.
  • Right-clicking on land in the adventure screen will show you where you
    can and can not dig for the ultimate artifact.
  • If you are playing on Windows NT with Service Pack 3 installed you may
    now use IPX for networking.
  • In a multiplayer network, direct connect, or modem game if someone cheats
    all other players will be notified that someone is cheating. This does
    not affect game play at all, but it was requested by several players just
    to keep things fair. There is no cheat notification during Hot Seat games.
  • Text files containing the audio scripts for the campaign cutscenes have
    been included in the game directory. The file is named H2CAMP.TXT.
  • The Music CD and Digital audio part of the code has been updated and
    the video playback upgraded.

Bug Fixes

  • The computer heroes will now cast blind, berserk and paralyze spells.
  • The visions spell has been fixed. Previously if a group of monsters
    were willing to join you for gold, the amount of gold the spell said
    it would take to get them to join was twice the actual amount.
  • If the Ultimate Artifact has been found the tavern rumor relating to it
    would be incorrect. This has been fixed.
  • All Ultimate Artifacts now disappear when the hero carrying them loses a
    battle. Previously only the original 4 Ultimate Artifacts would
    disappear.
  • Several spelling and grammar errors were fixed.
  • When right-clicking on the top of some castles the information shown in
    the quick view window would be from a different castle. This has been
    corrected.
  • Sometimes the spell name would be grayed out in your spell book even
    though you had enough mana to cast it. This has been corrected.
  • The DOS version was not properly setting the palette on some video
    cards. This has been corrected.
  • The DOS version's random number generator was not being initialized
    properly. Because of this some of the starting parameters for scenarios
    were always the same. This has been corrected.
  • Sometimes casting Mirror Image on a two hex creature would cause the
    game to exit unexpectedly. This has been corrected.
  • Sometimes when rapidly cycling through different towns the game would
    exit unexpectedly. This has been corrected.
  • It is no longer possible to have a luck greater than +3 while defending
    a sorceress' castle.
  • Sometimes while attacking a castle with a shooting creature incorrect
    text would be displayed in the message area. This has been corrected.
  • The shot counter for the Magi and Archmagi creatures was not counting
    down the number of shots remaining. This has been corrected.
  • The Curse and Mass Curse spells were not working properly. They have
    been corrected.
  • There was an error in the map for the 3rd Roland Campaign. It has been
    corrected.
  • There was a bad crystal mine on the map for the 4th Archibald Campaign.
    It has been fixed.
  • An invisible mercury mine on the Heroes map has been removed. Computer
    Heroes were apparently "claiming" it.
  • Heroes II no longer uses DirectSound under Windows NT since it seems to
    cause skipping during the cut scenes. If you experience garbled sound
    during the cut scenes in Windows 95 try adding /W to the command line
    for launching Heroes II. This will force DirectSound to be turned off
  • The computer was able to take a haunted mine set by a human player without
    having to fight the ghosts. When the human player went back to claim the
    mine, he went into combat with the ghosts.
  • When the human player used the "Set Guardian" spells the computer was able
    to take the guarded mine without having to fight the guardians. When the
    human player went back to claim the mine, he went into combat with the
    guardians.
  • Music (CD Audio and Midi) part of the code has been cleaned up. The CD
    Audio music error has been fixed.
  • Some systems were having problems connecting using TCP/IP, this has
    been fixed.
  • Random Map Generator now available in the World Editor. This allows
    you to randomly create worlds, with parameters you set.
  • All single scenario maps may now be loaded in the editor. If you save
    them out again, they will have an underscore prefix, so they don't
    overwrite the originals.
  • Sound and Video support code has been updated, which will clear up
    some problems. (See the troubleshooting section for more help).
  • Old CD ROM drives which can't handle the switching code should now
    display a normal error message, rather than simply crashing.
  • A bug preventing the entering of long IP addresses in internet play
    has been fixed.
  • Some communication errors when hosting a TCP/IP game have been fixed.
  • Occasionally, when a very large number of objects were placed in
    the editor, it would crash. This has been fixed.
  • The DOS version allowed invalid save filenames. Filenames are now
    checked for accuracy.
  • The * and , symbols may now be used for modem dialing (*70, disables
    call waiting)
  • Deleting events and rumors in the editor didn't work properly before.
    This has been fixed.
  • Undead units were showing bad morale, even though they don't have morale.
    This has been fixed.
  • Ghosts were growing faster than they should have when retaliating. This
    has been fixed.
  • The Lost Continent map had a buggy mine which has been fixed.

A Javitás futtatása

Windows 95

  1. Copy the H2w10-13.zip file into your HEROES2 folder. The default 
    folder (directory) the game installs to is the Heroes2 folder which
    is inside of the Program Files folder. Extract (unzip) the
    RUNME.BAT, PATCH.EXE, PATCHW32.DLL and H2W10-13.RTP files into your
     Heroes2 folder.
  2. Change to the Heroes2 folder if you are not already there. If you 
    installed Heroes II to the default location, you can do this from
    the desktop by double clicking on the My Computer icon, then double
    clicking on the Program Files folder and then double clicking on
    the Heroes2 folder. Once you are in the Heroes2 folder, Double
    Click on the Runme or Runme.bat file. A dos window will open and
     the patch will be applied.
  3. To close the dos window, click on the x in the top right corner.
  4. If necessary you can also apply the patch manually by following the 
     instructions below:
  5. Copy the H2w10-13.zip file into your HEROES2 folder. The default 
    folder (directory) the game installs to is the Heroes2 folder which
    is inside of the Program Files folder. Extract (unzip) the
    RUNME.BAT, PATCH.EXE, PATCHW32.DLL and H2W10-13.RTP files into your
     Heroes2 folder.
  6. Open a DOS prompt. You can do this by clicking on the Windows 95 
    Start button, then moving the mouse cursor to Programs and clicking
     on MS-Dos Prompt. A dos window will open.
  7. Using the dos window, change directory to the HEROES2 directory 
    using the CD command. If you installed Heroes II to the default
     directory the command would be "cd\progra~1\Heroes2".
  8. In the Heroes2 directory, type "PATCH H2W10-13" and press enter to 
    manually run the patch.

DOS

  1. Copy the RUNME.BAT, PATCH.EXE and H2D10-13.RTP files into
    your HEROES2 directory. The default directory is
     "C:\Heroes2".
  2. Change to the HEROES2 directory using the dos CD command. 
    If you installed the game in the default directory the
     command would be "cd\heroes2".
  3. Type "runme" and press enter.
  4. It is important that you download and use the proper patch for your
    version of Heroes II.
  5. This patch can take a long time to apply especially if you are
    upgrading from version 1.0. Please be patient and allow it to finish.
    If you are upgrading from Heroes II 1.0 the patch will require 45MB
    temporary space to apply. If you are upgrading from Heroes II 1.1 or
    1.2 it will only need about 2MB temporary space.
  6. If you have trouble with the patch you should re-install the game
    from the CD-Rom into a new directory and try patching from there. If
    that does not help please contact customer service using the
    information below.
Creative Commons License

Patch infó és letöltés

Megjelenés dátuma:
1997-11-05

Fájlnév:

Fájlméret:
927 kB (949 047 B)
Letöltések száma:
603
Letöltő szerver:

Hozzászólások


hedzsooo
2012-11-28 05:03
hedzsooo képe
2.
Nekem igen...

Tibi
2011-04-26 13:12
Tibi képe
1.
Helló!
Nem működik a Win95ös letöltés...

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