Corrected the 1st LOD model of the Su-25. Added missing damage model parts
Fixed the errors in the mission “Su-25 – Route”
Fixed AI logic for route navigation after conducting an attack
Fixed the AI aircraft parking errors in Sochi/Adler airport
The F-15 will no longer have the capability to identify friend or foe for a target masked in ECM
Aircraft will have the capability to refuel inside hangars
Fixed the error in the A-10 campaign structure
Fixed documentation errors
Reduced the turn rate of the F-15 below 0.4M
Fixed numerous errors in the encyclopedia
Fixed errors in the radio commands menu
Fixed the auto-start, installation and uninstallation functions
Increased the draw distance of foreground ground textures
The PgUp key will now function correctly during a cold start in an Su-25
Throttle input increments on the Su-25/T using the PgUp/PgDn keys have been made more even
Tuned the Z-axis for TrackIR
Fixed the input commands after opening the coalition chat window. RCtrl will no longer stick
The Su-25 skin names will no longer be duplicates
Added smoke rockets to the A-10 “AFAC” task payload
Fixed the error with the target zone setting when the target zone radius is entered before the zone is placed on the map
Numerous enhancements for increased multiplayer game stability
Fixed the score count in multiplayer in cases of multiple hits on a target
Simultaneous running of DCS: Black Shark and Flaming Cliffs 2 on one PC is now possible
The LoGetWorldObjects function will now return correct names “.Name”, “.UnitName” and “.GroupName”
Neutral airbases will no longer report air traffic without contact
ATC will no longer be stuck on the phrase “Unable to clear for take-off” when a ground unit is present on the runway
Fixed the logbook error not counting the completion of a first campaign mission
Fixed Russian localization errors
Fixed the crash when pressing the Start button in the Training menu
Increased the WP smoke marker burn time
Fixed the error in fighter aircraft AI target detection logic due to incorrect radar range calculations regardless of target aspect
Fixed the error causing incorrect track playback after significant time compression is used
Added default tasking to air groups based on aircraft type
NAVY helicopters landing at Russian ships.
Was removed a first wide FOV from Su-25T Shkval which caused noticable frame rate drop. Now Shkval has a two FOV like a real prototype.
Subtitles of player and AI radio can turn off with corresponding option.
Fixed numerous other insignificant errors
To prevent cheating by exploiting altered visibility range settings in the graphics.cfg file, the the \Config\ServerGraphics.cfg has been created. Some parameters of graphics.cfg are exported to this file, which is included in the file integrity check system for online play. If the file contents on the client machine differ from the host’s, the client will not be able to connect.
FLIGHT MODEL CHANGES
Fixed an error in the F-15 polar curves that had caused a reduction in time required to achieve sustained turn rate at reduced speeds.
For the A-10 and F-15, added automatic flaps extension/retraction based on indicated airspeed when the flaps are set in the “down” position in the cockpit.
For the Su-27 and Su-33, adjusted the flaperon mechanization logic (the indicator will blink while the flaperon is adjusting depression angles – this is not a bug).