Patch letöltések, hírek és leírások
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További Street Legal Racing: Redline cikkek
Legtöbbször letöltött patch-ek
Street Legal Racing: Redline 2.2.1 patch
Patch
Írta
Frag
2010-10-24 10:24-kor,
frissítve
2011-07-19 19:40-kor,
megtekintve
12214 alkalommal
Az utolsó hivatalos javítás a játékhoz. A SLR:R 2.0.0-s vagy 2.1.8-as verziójára telepíthető. A nemhivatalos 2.3.0-s patch telepítéséhez is szükséges.
A frissítés leírása:
Known bugs:
- 98/ME Compatibility mode must be turned on for some XP versions otherwise SL2
crashes a lot
- Using new drivers for old ATI cards cause texture problems
- Pedestrians in the air - Disable pedestrians if you can't stand them
- Flappable parts can move away from the chassis when crashing
- low hp cars are too fast
v2.2.1 *official release* (2005.feb.10.)
- script engine update (speedup)
- wheels.rpk fix (rpk links to textures of non-existing files lead to random
texture show up)
v2.2.0 *official release (Live! only)* (2005.jan.10.)
- audio section in the catalog can be enabled
- rim texture fixes
- fixed by Furball:
- fixed incorrect Baiern 3.6 HC pistons placement.
- fixed the missing rims and missing tires re-enabled for V2.2.
- fixed piping for Turbo and super chargers on I4; fixes the piping on both to
work correctly.
- fixed for Einvagen exhaust piping, smaller mesh size, fixed Einvagen to use
proper exhaust down pipe, from exhuast header.
- fixed kit_Focer_WRC_engine.
- fixed transmissions and engine self destruction.
v2.1.9r6c update (2004.oct.01.)
- Fix: presing 'back to garage' at end of race leaves the game in slowmotion mode
- Fix: block_vee divison by zero
v2.1.9r6c (2004.sep.17.)
- Fix: more exe crashes
- Fix: mem leaks
v2.1.9r6b (2004.sep.10.)
- Fix: exe crashed after inital avis
v2.1.9r6 (2004.aug.30.)
- Fix: ghost car bug (car not rendered after changing clubs)
- Fix: memleak
- Fix: tyresmoke source location misaligned in some cases
- Add: latest version of Furballs patch
- Add: latest version of the Script Engine (less memory usage, more script
speed)
- Dont forget to run post-install.bat after copying the files!
v2.1.9r5 (2004.mar.24.)
- Fix: Emer_Nonus 136er/145er connecting rods lead to misaligned piston positions
- Fix: Texture management/Mip-map bug (textures got blurry when having lots of mipmaps)
- Fix: More textures from JAG
- Fix: another random collision bug fixed
- Fix: SD exhaust too low
- Fix: 00:30 am is invalid
- Fix: Star II 21" rims has buggy mesh
- Add: Furballs working internal gauges patch
- Fix: Sounds are 2D in Garage/Test Car
- Fix: Engine and exahust sounds are coming from same position (car centre)
- Fix: explosion-like collisions happen in the ROC
- Fix: some differentials left in the parts bin make the game crash when loading the savegame
- Fix: mouse pointer misses buttons when in centre of the screen
- Fix: Car dealer camera mispositioned
- Fix: A few carparts physical shape has been corrected
v2.1.9r4 (2004.mar.06.)
- Fix: Clock is 24 not a 12 hour clock
- Add: Police fine voice overs missing
- Fix: Duhen front seat has wrong texture
- Add: Furball's nos light pack 1&2 (changed the color thought)
- Add: Furball's running gear fixes
- Fix: Petrol station in North has collide problems
- Fix: One of the taller advertisment objects has collide problems
- Fix: Day time fake racers missing steering wheels
- Fix: find and eliminate invalid resource links
- Fix: MC/Prime/SD engine has invalid resource links to the mid lod of
L_cyl_head_cover/L_cyl_head/123er_crankshaft/L_exhaust_header/Intake_manifold_converter/2x4_barrel_intake_manifold
- Fix: Some sounds and particles should be precached prior to entering a map
- Fix: Ambient city loops are too loud
- Fix: Baiern rear seat texture mismapped
- Fix: Exhaust piping misaligned for all MC/SD/DLH models
- Fix: Exhaust piping misaligned for all Baiern/Emer models
- Fix: Piston positions bad on the Emer/Baiern engine.
- Stripped out unused data from some rpk files
- Fix: MC/SD/DLH engine carburettors got no texture
- Fix: Inline4 Engine lod 1 swapped with lod 2
- Fix: Day race could never end
- Fix: Player's car now remain stopped after winning/losing a race
- Fix: All engine sounds revised, many of them updated
- New: Physics collision checking speeded up a bit
- Fix: SupaDity now defaults to R21 Tyres -> much less random collisions on ROC
- Sound engine revision done - many fixes
- Fix: skydome fix: am_01 2 suns, random skydomes used only on the first day
- Fix: Seats Roadster/Speed/Torino/Pisto were too big stick out of many car models
- Fix: damage indicator: one of the wheels is half-sized
- Add: added JAG's vehicle texture fixes
- Fix: Dayrace/Abandon leaves the path of the race on the mini-map
- v2.1.9r3 (2004.feb.27.)
- First documented release
- Fix: Day time fake racers have no windows and side mirrors
- Fix: Traffic and pedestrians are missing in Free Ride mode
- Fix: Superduty rollbar ligths mispositioned
- Adding lights enabled for mufflers, and mostly for all the parts
- Fix: only one internal gauge can be working
- Fix: cannot drag&drop from the parts bin onto the car, sometime crashed
- Fix: all ambient sfx allocate a 3D sound buffers, 2D would be enought
- Fix: skid sound fx is too quiet
- Fix: Baiern hood missing grill texture
- Fix: Nonus missing front blinkers for signal lights
- Fix: Duplicated running gear items in the catalog
Patch4 v2.1.6 -> v2.1.8
We skipped the unlucky 2.1.7 patch and this file will update your game to 2.1.8
The Street Legal Racing REDLINE Cheats are:
- letmeroc (it teleports you to the Race of Champions)
- begformoney (it gives you $100 000)
type in "letmeroc" or "begformoney" in they garage and press the tuning icon to
activate it
Patch v2.1.5 -> v2.1.6
This patch will address the following bugs:
- Game could crash at the Race of Champions
- R.O.C. opponents could not finish the race
- Some parts had incorrect names
- ... and many more
The following improvements have been added into this version
- More FPS during races, chases and in Demo mode
- More intelligent AI
- New opponents at the Race of Champions.
Beta patch v2.1.4 -> v2.1.5
- This patch will address the following bugs:
- player could not join to higher clubs
- pointer could go mad in the garage
- sometimes there was no opponent to race with
- occasionally loading screens of car dealers did not disappear in time
- following to 'watch race' sometime you could not accelerate
- Race Of Champions could crash
- misplaced replacement parts of Baiern and Emer Nonus
- MC transmission could not be placed onto a Simutshibu Engine block
- rally fog-lights had only one light glow
- Emer GT2 static compression was too high
- there as was no rear seat installed into the stock Einvagen
- some parts had incorrect prices
- painting had compatibility problems with older video cards
- ... and many more
Patch #1 (v2.1.4 beta)
- The following bugs will be addressed by this patch:
- auto saved carriers could disappear
- cars did not sink in water
- game could freeze in catalog
- certain part had incorrect prizes
- painting and decals could appear at incorrect places
- part sets had no proper names
- 'repair-all' did not fixed all the parts
- invalid entering to Race of Champions by pressing Enter
- audio catalogue was in the game but it was not enabled for use
- repairing in R.O.C. was not free
- when finishing a race, the enemies could clone themselves
- selecting 'load car' night races could take place
- selecting 'load car' number of days could be seen
- camera was incorrect after selecting 'test car'
- cars could disappear in the car lot
- mini-map holder frame stayed on the screen following to 'watch night race'
- projected light beams and shadows could be duplicated
- following to repair all, wheels could jump into the car
- police had no headlights and light glows
- bonus car had no headlights
- nitrous system didn't work properly
- super charger could not be installed onto a V8 engine
- when driving around town, fellow rivals car's had no wheels until you get close
- hood scoop didn't work properly
- the driver could drive without a seat and steering wheel
- cars could work without battery
- fixed brake simulation
- certain parts could fall into the road
- winning R.O.C. could freeze the game on certain specs
- sould could extremely slow down the frame rate in case of no hardware 3D mixing
- NOS couldn't be installed into a MC
- parts could move away in repair mode
- cars could sink into the off ramps
- available cars at car dealers could change too quickly
- city related object bugs
- doors of traffic cars could disappear
- memory leak could slow down the game
- right click did not focused the center of the object
- part drag and drop did not worked properly in the garage
- first sound did not play in the garage
- after some day races the red line of the mini-map did not disappear
- roads were not clear for night races
- fixed skid mark bugs
- ... and many more
The following features have been added into this version:
- improved frame rate
- new handling system with new wheel and suspension simulation
- damaged and incomplete cars at used car dealers
- improved AI with competitive opponents
- R.O.C. opponents with high tuned fast cars
- improved night race structure
- adjustable emulated force feedback power for keyboard control
- sets can now be reloaded and saved
- enhanced ATI card compatibility
- new front-end background animation
- option to change gamma correction
- option to change LOD level
- enhanced in-game menu options
- adjustable head movement
- new shadow system beneath the cars
- various texts in opponent talk dialog
- improved script engine
- more intelligent handling of auto-clutch
- added light effects such as lense flares and headlights
- new parts for several cars
- 3D positioned sound in the garage
- cheats :)
Patch infó és letöltés
Megjelenés dátuma:
2005-02-10