Patch letöltések, hírek és leírások
4 látogató az oldalon
Patch kereső
Cikkek száma:
1043 darab
Fájlok száma:
1337 darab
Fájlok mérete:
179.8 GB
További Tom Clancy's Rainbow Six: Vegas cikkek
  • Tom Clancy's Rainbow Six: Vegas 1.06 patch

Tom Clancy's Rainbow Six: Vegas 1.06 patch

Patch Írta Frag 2013-12-24 10:41-kor, frissítve 2013-11-23 17:08-kor, megtekintve 1600 alkalommal
A Rainbow Six: Vegas utolsó javítócsomagja. A korábbi patch verziók tartalmát is magába foglalja.

A patch részletei:


New features:

  • Remote administration of servers through Punkbuster’s Web Administration interface (read R6VegasServerReadme.txt)
  • Password protected servers
  • Match-list sorting
  • Fade out time option for chat messages


  • Tilde (~) no longer triggers the console while chatting
  • Fix a bug where some specific user accounts couldn’t log in
  • No more team shuffling on map change



  • Update - Ping values are now displayed in milliseconds.
  • Update - Chat text now fades after a few seconds 
  • New - Added widescreen support for the game
  • New - Assassination and Conquest game modes added
  • New - You can now customize your name in LAN games.
  • New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)

Bugs fixed:

  • Fixed an issue with weapons firing on their own after a respawn
  • Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances
  • Fixed a bug that prevented the console from being used on dedicated servers
  • Fixed a bug where text would remain present after one game in the chat box.
  • Fixed a bug that made servers unavailable after being up for a certain amount of time
  • Fixed a bug with clients being stuck in the lobby window while playing
  • Fixed a bug that incorrectly displayed the wrong map in the server browser.
  • Fixed a bug where the canister would not be availabe during a second game
  • Fixed issues with C4 not working as intended with doors
  • Fixed a bug with snake cam vision remaining in observer mode
  • Fixed a bug that allowed a grenade to be thrown while firing a weapon
  • Fixed an issue with using the snake cam on an opened door
  • Fixed a bug that allowed restricted items to be used coop terrorist hunt
  • Fixed an exploit with deployables used on opened doors
  • Fixed a bug that made the depot station not close properly if you scored as the game ends
  • Fixed a bug that made enemies not appear on the radar while taking cover
  • Fixed a visual bug with using doors while taking cover
  • Fixed a bug that allowed grenades to be thrown through doors after using snakecam
  • Fixed a bug that made it so that you could potentialy have no weapon equipped
  • Fixed a bug that allowed players to join an already full game which would result in a freeze
  • Fixed an exploit that allowed people to stack a team for a game already in progress
  • Fixed many issues with grenades going through walls
  • Fixed a visual issue with the ballistic shield, it was appearing low while being held up
  • Fixed a bug with the minimap dissapearing after a kill
  • Fixed a visual issue with headgears that was affecting their brightness
  • Fixed an issue with windows breaking out of sync on clients
  • Fixed an issue with the players appearing to slide while taking cover
  • Fixed a bug that made Logan slide through walls while taking cover
  • Fixed a bugged animation while using gadgets in take cover
  • Fixed a bug that made realistic mode revert to normal after a save or checkpoint
  • Fixed a bug that didnt save your loadout if Terrorist hunt SP
  • Fixed an issue with equipment loadout not persisting throughout games
  • Fixed an issue where game doesn't apply set equipment after a game restart
  • Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts
  • Fixed a bug that removed item restrictions after a map rotation cycle
  • Fixed a bug that allowed dead players to communicate with live players
  • Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets
  • Fixed a bug that would reset gun configuration after a map load
  • Fixed a movement bug that would make you slow if you changed directions rapidly
  • Fixed a bug that would let game options be changed at the same time crashing the game
  • Fixed a bug that gave hostages 2 target arrows instead of 1
  • Fixed a bug that made equipment and reload not work together if pressed almost at the same time
  • Fixed a bug where the reticle could dissapear while doing rapel
  • Fixed a display issue with custom camo colors not showing up properly
  • Fixed a bug that wouldnt let armor be colored in certain situations
  • Fixed a move in the clien loby that made the background move
  • Fixed a display bug for buttons to press while using the Xbox360 controller
  • Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo
  • Updated Chat system so that new lines refresh chat
  • Updated Mouse click system so that the correct pieces of equipment are selected when clicking
  • Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions
  • Updated the Team icon over characters head to be more visible under certain situations



  • Fixed PunkBuster client getting kicked after a change of map on the PunkBuster dedicated server.
  • Fixed a problem when trying to re-join a server that the user has just left.
  • Added all previously non-translated sections to the Engine localized files.
  • Fixed looping sound issues in Multiplayer maps.



  • Enabled PunkBuster support.
  • Fixed the game session creation bug (network failed to initialize) when using HTTP proxies (like Norton Personal Firewall) by using a different destination port.
  • Fixed a dedicated LAN crash.
  • Fixed the server listing that was capped and didn’t show all the available servers.
  • Fixed a bug that prevented picking up weapons when taking a dropped weapon from somebody who was in zoom mode when killed.
  • Fixed the secondary console that was assigned to the quote character by default.
  • Fixed the radar jammer sound that stays even after death.
  • Fixed the floating C4 explosive and motion sensor floating when put on breakable items.
  • Fixed the menu problem when mapping the [End] key.
  • Fixed the canister that resets in Retrieval when the carrier is killed while taking cover.
  • Fixed a Retrieval mode bug that caused a 2nd match from having no reachable canister.
  • Fixed a bug that caused the user to lose his weapon without picking-up the one on the ground.
  • Fixed some incorrect mapping messages.
  • Added a check to warn the user if an instance of the game is already running.



  • Fixed a crash when player is kicked from server.
  • Fixed a crash when fetching online matches (quick and custom search).
  • Fixed a crash/freeze that occurred after many games have been played.
  • Fixed a problem when switching from Online to LAN mode.
  • Fixed the freeze issue after the Unreal logo related to the Language for non-Unicode programs setting.
  • Throwing a grenade on a player using a turret will now apply damage.
  • Removed Eye Adaptation.
  • Radar jammer now jams all players.
  • Fixed map rotation issue on dedicated servers.
  • Fixed the choppy Ubisoft logo animation when the game starts.
  • Reduced lag with in-game videos on certain computers.
  • Many Tutorial-related inaccuracies have been corrected.
  • Fixed a dedicated server crash related to equipement.
  • Fixed the cursor being stuck in desktop sub-rect after an ALT-TAB.
  • Version number will now be displayed to the user in the main menu.
  • Fixed a bug while observing a game where while using the joystick, the A button was not displayed properly.
  • Fixed controller problem where wrong button was assigned to exit turrets.
  • Fixed the missing grenades and ammo when going from Realistic to Normal mode.


  • Support for the Xbox 360 controller
  • Various rare single player ingame crashes have been fixed
  • Better support for the use of alt-tab while in game
  • Reduced the memory consumption of the game
  • Multiplayer difficulty level is now accurate and can be selected accordingly
  • Player will now get a kill attributed to his kill list when defender or terrorist dies of damage over time (incendiary grenade)
  • Improved quick search and custom search utility for all game modes
  • Improve the chat system to ensure chat box is not always visible
  • Enabled changing display resolution of the game
  • Corrected some localization issues to display correct message in correct language for various menus
  • Display navigational information correctly while in observer mode
  • Corrected some menu interface display error
  • Respawning while in chat menu will not cause chat window to overlap the game window
Creative Commons License

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