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Patch kereső
Cikkek száma:
1043 darab
Fájlok száma:
1337 darab
Fájlok mérete:
179.8 GB

Heroes of Might and Magic IV 1.3 patch

Patch Írta Anonymus 2010-10-15 16:02-kor, frissítve 2012-07-03 16:08-kor, megtekintve 4728 alkalommal
A Heroes 4 legelső javitása 1.3-as verzióra frissít, és sok hibát javít a játékban. US és UK változatban is elérhető.

A javítócsomag részletei:


  • Corrected the performance degradation after extended gameplay.
  • Double-clicking on a Hero portrait when that hero is in a caravan no longer crashes the game.
  • Learn Spells option has been removed from the Might Town screen.
  • Winning the game after a garrisoned mine battle no longer crash.
  • In the event that there is a blank "Display message script", the error is now handled properly.
  • Saving and then reloading during an abandoned mine combat no longer crashes the game.
  • Added a Grid and Unit Movement Shadow to the Combat Screen. These can be accessed in the Combat Settings screen.
  • Corrected the music overlay issues.
  • Corrected the game slow down when standing idle for a long period of time.
  • Artifacts can no longer be "buried" in graveyards.
  • Dead Heroes no longer regain hit points from the fountain of vigor.
  • Caravans are no longer able to go through an enemy tower garrison.
  • A.I. creatures now give their items to the hero when they join the army.
  • Corrected A.I. evaluation of the Idol of Fortune.
  • The Phantom Image & Create Illusion now stack on top of each other.
  • Names can now be entered into the Campaign High Score Screen.
  • A new highscore no longer writes over the previous highscore.
  • Corrected the creature generator giving out the exact number of guarding troops after declining to fight them.
  • Escape command now works as a cancel command on the combat screen.
  • Hotkey Alt+M now brings down the correct menu scroll.
  • The F4 command now switches in or out of full screen mode during combat.
  • Added [Esc], [Enter] and Arrow key Hotkey functionality to the Load Game
  • Added [Esc] and [Enter] Hotkey functionality to the View World Screen.
  • Improved the combat performance of the Swamp terrain.
  • Harpies no longer change their character skin into a mage when attacking the town gate.
  • Heroes Biographies are no longer wasted by the A.I.
  • Corrected the fountain in the Vampire Mansion graphic.
  • A Creature Portal change now updates to the correct creature name.
  • Corrected the pausing/unpausing issue on the Campaign Map story setup screen.
  • A message is now given as to why a unit can't go through a teleporter that is blocked on the other side.
  • The correct message is now displayed when attempting to retreat too close to a valid town.
  • Disabled the Guarding Monsters button in all but the first map of each campaign.
  • Stopped the ability to run multiple instances of the game at the same time.
  • Corrected the last digit being cut off of a number over 100,000 in the Creature Buy screen.
  • Corrected the Portal dialog icon spacing alignment.
  • On the HighScore screen, clicking in thumb area of scrollbar now will page up/down.
  • If the game ends in combat, the music no longer carries over to the map prologue.
  • Morale of 10+ is now being printed out correctly.
  • Corrected the Destroy Altar message.
  • The correct message now appears when trying to retreat in a siege while the player doesn't own any other towns.
  • Added right-click information for the "Combat Speed" option.
  • Load/Cancel buttons now have mouse over popup text and the right-click info box.
  • Corrected text being clipped in the purchase building dialog.
  • Corrected text alignment issue in the Level Up dialog.
  • Corrected text alignment issue when a Backpack is picked up.
  • Corrected text alignment issue in the Spell cost screen.
  • Corrected text alignment issue in the Spellbook screen.
  • Corrected text alignment issue in the Blacksmith screen.
  • Corrected the Lighthouse right-click text error.
  • Corrected alignment issues on the Recruit Creature screen in the Town.
  • Fixed the First ability icon's right-click alignment.
  • Corrected text issues in the Right-Click information popup for the Weekly Creature Growth in 1024x768 or higher game resolutions.
  • Added the word "Quicksand" that was missing from description of Quicksand Spell.
  • Removed the "week of" reference in the Potion of Precognition.
  • Removed the odd character in the Summon Griffins spell description.
  • Removed the odd character in the Blind spell.
  • Removed the odd character in the description for the hero Shiva.
  • Removed the odd character in the description for the hero Raona.
  • Removed the odd character in the description for the hero Mayweda.
  • Removed the odd character in the description for the hero Rasto.
  • Corrected the "Buy All" mouse over text in the Marketplace Screen.
  • Corrected the gold amount formatting after buying an item in the Blacksmith screen.
  • Corrected text issue in the "Faerie Ring" pop up text.
  • Corrected grammar issue in the Magic Well message.
  • Corrected the town governor right-click text in the town screen.
  • Added caravan ship use to right-click information on the Shipyard.
  • Corrected the "Hut of the Magi" mouse over text.
  • Corrected the "Shield of " text to accurately reflect its ability regarding unit protection.

Map Specific

  • Campaigns:
    • The Price of Peace - "At the Crossroads"
      You can no longer swipe all the treasures "guarded" by the elves at
      [58, 129] without having to fight them.
    • The Price of Peace - "An Enemy's Trust"
      Corrected pop up message text order at [121,81].
    • The Price of Peace - "The Servant"
      You can no longer swipe most of the treasures behind the nomads at
      [82,107], and the ore behind the gold golems at [58, 22] without a fight.
    • The Price of Peace - "An Unusual Betrayal"
      Corrected the hero Reed's prison release message.
      Corrected a typo in Day 2's event text.
      You can no longer swipe most of the treasures behind the gold golems at
      [103, 170] without a fight.
    • The Price of Peace - "To Slay an Immortal"
      Added the hero Kodge to the carry over description in the campaign screen.
    • Elwin and Shaera - "Mark of the Tiger"
      The Wood pile at [74,73] can now be accessed.
      The Town at [107,108] no longer allows a shipyard to be built.
    • The True Blade - "The Drawing of the Blade"
      The Oracle now puts the treasure in an accessible location.
    • "Glory of Days Past - A New Way"
      Changed the Orange Bordergate at [31,41] to a Teal Bordergate.
      Changed the Orange Tent at [32,21] to a Teal Tent.
  • Single Scenarios:
    • "Just Another Mine War"
      Fixed potential crash on the computer's turn.
    • "Beebee & the Three Pigs"
      The Victory Condition now functions correctly.
    • "Wrath of the Dragon"
      The Oracle now puts the treasure in an accessible location.
    • "Zanfas Challenge"
      The area at [126,247] is now accessible.
      Any boats created at [195,215] are now accessible.
    • "Sea Politics"
      The floating bottle at [120,115] now functions correctly.
    • "Beyond the Lake"
      Corrected gold amount formatting on the message at [40,60].
    • "Petty Claustrophobia"
      Increased the level of the computer player's starting heroes.
    • "Revolution"
      Increased the computer player's starting resources and starting units.
    • "Run! Cronx is Coming!"
      Reduced the computer player's starting units.
      Changed the Armor of Life artifact at [36, 23] to the Golden Platemail
      artifact to make it useful to all classes.
    • "Return of the Devil"
      Increased the map difficulty by increasing Mephisto's level (The hero you
      have to beat).
    • "Search for the Old Heroes"
      Reduced the Computer player's starting units.
    • "Borings Mountain"
      Added some extra resources near the players main starting town.

Known Issues: Sound issues

  • Most sound issues can be remedied by turning the audio hardware acceleration
    down a notch or two. From the [Start] menu select the "Run..." command.
    Type DXDIAG and press [Enter]. When DirectX Diagnostic Tool appears,
    select the "Sound" tab. The "Hardware Sound Acceleration Level" slider bar
    will allow you to adjust the acceleration of your hardware.
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2018-03-06 13:09
csucsu1007 képe
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