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További IL-2 Sturmovik: Forgotten Battles - Ace Expansion cikkek

IL-2 Sturmovik: Forgotten Battles - Ace Expansion 4.10 patch

Patch Írta Anonymus 2011-01-30 21:39-kor, frissítve 2013-10-18 15:28-kor, megtekintve 2511 alkalommal
Az IL-2 Sturmovik: Forgotten Battles - Ace Expansion kiegészítő-csomagjának 4.10-es frissítése. Tartalma megyegyezik az alapjáték 4.10-es javításának tartalmával.

A patch leírása:

Main Features

  • Moving Dogfight Server (MDS)
  • Structural G limits
  • QMB & FMB improvements
  • All new QMB missions and ability to add new user missions to QMB
  • Multi-throttle/prop support and radiator axis
  • Advanced joystick profiles
  • Navigation improvements
  • Engine reliability difficulty option
  • Improved pilot damage difficulty option
  • Reworked national markings and historical units of Finland, Italy, Romania, Germany,
    USSR and GB (RAF & RN)
  • Revised flight models for all Spitfires


  • Solomons map

New Flyable Planes

  • Hs 129 B-2 & B-3
  • I-15bis
  • CW-21
  • Re.2000 / Heja I
  • Ju 88 A-17
  • Ju 88 A-4/Torp
  • He 111 H-12

New Spitfire Variants:

  • Spitfire Mk Vb 12lbs
  • Spitfire Mk Vb 16lbs
  • Spitfire Mk Vb M46 16lbs
  • Spitfire Mk Vc 16lbs
  • Spitfire Mk IXc M61
  • Spitfire Mk IXc M63
  • Spitfire Mk IXc HF
  • Spitfire Mk IX 25lbs CLP

New AI Planes

  • Polikarpov R-5 (ski version included)
  • Fairey Fulmar
  • Fairey Swordfish
  • Reggiane Re.2002
  • Fiat G.55 Sottoserie 0
  • Cant Z.1007
  • Do 217 K-1
  • Do 217 K-2

New Weapons

  • Fritz X
  • Hs 293
  • Razon
  • Bat
  • Motobomba FFF (LT 350)
  • 45-36AV-A
  • AB23
  • Mk103 for Hs 129

Weapon-related Changes

  • new 3D models for SC50, SC70 & Wfr.Gr. 21
  • new ETC50 VIIId bomb rack for Bf 109 series
  • all new weapon meshes for Hs 129
  • loadout changes for Bf 109s & He 111 H-6 & Ju 88 A-4 (loadouts which went beyond the weight limits of the type have been modified)
  • Torpedo-Kommandogerät for Ju 88 A-17, Ju 88 A-4/Torp and He 111 H-6
  • fuse arming for bombs (bombs need certain time to arm before they explode)
  • realistic torpedo drop speeds & heights
  • external stores jettison feature (bombs, BK7.5 & Wfr.Gr. 21)
  • adjusted ammo count for F6F-3, F6F-5, Bf 109, Morane & various IL-2 variants

Navigation aids for ground & sea

  • non-directional beacon (NDB) stationary object
  • YG directional beacon stationary object
  • YE directional beacon added to allied carriers
  • Lorenz blind landing beacon stationary object
  • Army Air Force Instrument Approach System stationary object
  • Meacon (masking beacon) stationary object
  • AM radio station tower stationary objects for various countries (plays sound clips saved
    to corresponding folders)
  • NDB added to all IJN carriers
  • NDB added to few axis destroyers & subs (cloned new ships)

Environment Changes

  • dynamically changing muzzle flash light intensity; more ambient light -> less visible
    "yellow" flash on model surfaces
  • light objects can be used better as runway lights; added new order to request lights on
  • high altitude sky color change
  • adjustable night darkness via day & month parameters
  • changed calculation of moon phase so that phase is historically correct for the mission
    date (moon phase also changes darkness of night)
  • ship smoke is now visible from larger distances
  • winter textures for trains
  • winter textures for bridges
  • added adjustable wind parameters to FMB
  • added wind effect to bullets, rockets and bombs
  • changed cloud height min & max values in mission
  • modified ski plane taxing on snow. Ski planes now move more smoothly on snow
    outside runways.
  • AI planes are affected by wind

Other small Changes & Improvements

  • reworked DM for bridges which are now considerably tougher
  • external model changes for Ju-88 and adjusted damage model
  • small cockpit changes for Ju 88
  • P.11c external model changes - new collision boxes and DM code - adjusted FM
  • binocular view for Ju 88 A-4/torp, Ju 88 A-17 & He 111 H-6 (when torpedos are used)
  • added RDF indicator to SM.79 cockpit
  • SM.79 damage model changes (Plane is more resistant against cannon fire and less
    resistant against MG fire.)
  • Bf 110 G-2 external model changes (prop spinners, engines, guns, pit internals and
    landing light)
  • Bf 110 G-2 pit changes and new radio operators . No third crew member. Rear gunner
    is now acting as radio operator and shift+F1 view changes positions.
  • Gladiator/J8A changes (Revi reticle, spinning wooden prop texture, ski behavior,
    inclinometer & brake pressure gauge and openable canopy)
  • He 111 cockpit instrument changes
  • He 111 ground handling modified
  • Mig-3 cockpit landing gear lights updated
  • MC.200 Series VII cockpit landing gear lights updated
  • MC.202 cockpit night texture updated
  • Mosquito FB Mk VI cockpit changes (removed instrument panel flashing and changed
    RPM instrument needle visibility when damage occurs)
  • Yak-15 compass updated
  • modified AI ground attack maneuvers for very nimble aircrafts
  • modified AI torpedo attack routine so that AI obeys the torpedo drop speed/alt constraints
  • fuselage length in P-51 FM adjusted
  • modified G4M-11 & Ki-27 airspeed gauges
  • Fw 190 & Ta 152 cockpit "bar" made smallerT his was done by making a 3D render of the original cockpit model so that glass refraction was simulated. Rendered images did indeed have smaller "bar" without any actual 3D changes. Final 3D adjustment were made to match the rendered images.
  • modified camera Z-Near plane values for several cockpits
  • adjusted I-15bis FM
  • changed Italian G.50 spinner cap to round type instead of pointed type
  • Aichi D3A cockpit compass alignment modified
  • new default skins for IAR-80 & IAR-81
  • adjusted default skin Alpha Channel for all twin-seater Il-2 models
  • modified I-153 pit reticle mask (reticle is not over the iron sight bead anymore.)
  • Fokker D.XXI overheating adjusted
  • propeller on Fokker D.XXI is now visible through tube sight
  • unified all San Giorgio reticles and sights
  • Added new San Giorgio sights to G.50 & CR.42 and made the backup iron sight work.
    Reticle is accurately calibrated to correct mills values specified in original San Giorgio
  • modified formations for certain planes
  • disabled flaps on a slider for planes with up/down flaps only (slider still works, but only
    as "two stage")
  • changed float carburetor behavior
  • added new Shilling Orifice carburetor to certain Spitfires This allows the performance of negative g maneuvers at maximum power without the engine cutting out. At lower power settings the engine will still cut.
  • changed LOD switch distances for Ju 87 & Seafire
  • adjusted dive recovery in Ju 87 & Ju 88
  • removed brake sound from ski planes
  • adjusted aircraft AI gunners accuracy and night behavior
  • Previously even rookie gunners were able to shoot very accurate short bursts to long
    distances. Gunners now have now trouble seeing in dark but player can also reveal
    himself to AI gunner by doing something stupid like turning on lights, opening fire or presenting himself as a silhouette against the moon.
  • added intermediate ejected shell type between the small rifle caliber and large cannon
  • added individual weights to all pylons
  • MG 81 rate of fire adjusted
  • changed starting position of aircraft contrails to always be at the same level as engine &
    closer to the engine itself
  • minimap centering removed when icons are off
  • Previously first opening of minimap revealed players position even when icons were off.
  • unfrozen river on Slovakia map
  • waypoint bearing & distance labels added to minimap & briefing screen (visible when
    zoomed in)
  • added new difficulty option for showing player icon on minimap regardless of the
    minimap path option
  • changed Murmansk winter map camo to winter while keeping the water liquid; planes
    will have winter default skins
  • added random dispersion for rockets
  • added support for full date (day/month/year) in missions
  • size of the FMB Load/Save dialog box can be configured
  • adjusted tank armor to historical values
  • adjusted train damage models
  • adjusted collision model of submerged submarines making them more vulnerable to near misses
  • modified bunkers damage model so that they are much harder to destroy
  • modified moving tanks so that they don't stop to shoot at fast flying planes with large
    caliber cannons
  • changed Italian tracers to red
  • adjusted side slip orientation of few bomb sights (He 111, Ju 88, SM.79, B-25, A-20, Ar
  • added bow wave effect and synchronization of partial damage over net for some older
  • added "detonator" to Mistel’s nose to make sure it detonates on impact
  • adjusted force feedback effect when firing guns (FF effect now stops when guns run out
    of ammo and trigger is held down)
  • added player name & call sign filtering to server so that only standard Latin & Cyrillic characters are accepted
    This was added to prevent online server exploits by using special characters. See
    chapter "Other Features" how to turn on this filtering.
  • adjusted rear gun movement limits for DB-3 early variants
  • modified AI so that it can switch manual supercharger gears
  • added two new transparent runway types
  • modified N1K combat flaps

Moving Dogfight Server (MDS)

  • See the separate MDS guide for detailed features.
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2022-11-19 07:53
kisaccount képe
A pack esetlegesen íratlan hibákat is kijavít, a grafikát is orvosolja.)

2022-11-19 07:51
kisaccount képe
COLD EPIC pack -51%

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